March09-First Team

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March09-First Team

Post by Ninja on Thu Mar 12, 2009 6:22 pm

I've fought a couple of battles with this team now, so I'm going to put it up here and see if anyone has any suggestions =P



Charmeleon @ Life Orb
-Ancientpower
-Flamethrower
-Hidden Power (Grass)
-Will-o-wisp
Timid, Blaze
252 Speed, 252 S.Atk, 4 HP

Lead Charmeleon, maxed speed and Orb'd. Nothing special, HP Grass gets menacing Rock, Water and Ground types, STAB Flamethrower and Ancientpower hits other Fire Types. Pretty decent coverage overall. Will-o-wisp is nifty for predicting switches. =P



Hitmonchan @ Life Orb
-Mach Punch
-Drain Punch
-Ice Punch
-Thunderpunch
Adamant, Iron Fist
252 Atk, 252 S.Def, 4 HP

Pseudo-Special Wall-ish Hitmonchan with Physical Boltbeam and priority as well as Drain Punch for HP Recovery. Those darn Shedinja.



Rhydon @ Leftovers
-Curse
-Fire Punch
-Earthquake
-Thunderpunch
Sassy, Lightningrod
252 HP, 252 S.Def, 4 Def

Bulky curse-don. More punching and STAB Earthquake, yay! =)



Octillery @ Scope Lens
-Focus Energy
-Gunk Shot
-Waterfall
-Thunderwave
Jolly, Sniper
252 HP, 252 Atk, 4 Def

Set attempting to take advantage of Sniper Ability. Cripple opponents with T-Wave, Focus Energy, then attack and hope for a crit. Thunderwave is also handy for just plain crippling.



Dustox@ Black Sludge
-Whirlwind
-Toxic
-Iron Defense
-Roost
Calm, Shield Dust
252 HP, 252 S.Def, 4 Def

Phazer-Toxistaller with Iron Defense to heighten walling capabilities. Completes the tri-fecta of status ailments, lol (Toxic, Will-o-Wisp, T-Wave).



Dusclops @ Leftovers
-Calm Mind
-Ice Beam
-Charge Beam
-Dark Pulse
Relaxed, Pressure
200 Def, 200 S.Def, 108 HP

Probably the most gimmicky pokemon on the team. Boltbeam, Calm Mind for ridiculous Special Defense and meh-Special Attack. Charge Beam helps sometimes. Thinking of replacing Dark Pulse with Shadow Ball for STAB....
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Re: March09-First Team

Post by Prostiboots on Thu Mar 12, 2009 6:37 pm

Magmar completely outclasses Charmeleon, even considering Anceintpower, with 13 more Base Speed and 20 more Base SpAtt.

Rhydon might as well just use Stone Edge or Rock Slide over FP, Quakeslide has awesome coverage, and you could use Avalanche for Flying types.

Octillery should probably go Special for the 100% accuracy moves.

The SpDef isn't needed on Dusclops at all, considering CM, you should move that.

Dustox... should have an attacking move. Taunt shutting you down 100% is bad.

Hitmonchan might live better with Muscle Band or Black Belt if you're trying to wall with it in any form.
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